Four Types of Maps

Cartographer supports four distinct map types, each designed for a different scale and purpose in your tabletop campaign.

01

Territory Maps

Large-scale world and regional maps showing kingdoms, factions, and political borders. Built with procedural generation and freehand drawing tools.

Territory maps are the backbone of any campaign world. Start from a procedurally generated base and paint borders freehand, or assign Voronoi zones to factions with a single click. Each territory gets a name, color, and faction label. Auto-stylize the whole map to match your setting.

Common uses

  • Kingdom overviews
  • Faction control maps
  • Regional campaign maps
  • Continent-scale worldbuilding
02

Battle Maps

Tactical encounter maps for combat scenes. Draw zones, name areas, and stylize for any setting — dungeons, city streets, spaceship decks, or forest clearings.

Battle maps are built in the Location Map editor. Paint named zones (walls, rooms, corridors, hazards) and add elevation layers for multi-level scenes. Export directly to Foundry VTT or Roll20 at the exact resolution you need.

Common uses

  • Dungeon rooms
  • Wilderness encounters
  • Urban combat
  • Starship interiors
03

Scenario Maps

Maps designed for specific campaign moments — sieges, heists, chases, or exploration. Capture a situation, not just a place.

Scenario maps combine elements of territory and location maps. Use them to capture a specific dramatic situation — the layout of a fort under siege, the route through a city during a chase, or the floor plan of a mansion for a heist. Campaign stages let you save before and after versions.

Common uses

  • Siege theater maps
  • Heist floorplans
  • Chase route maps
  • Investigation locations
04

Location Maps

Detailed maps of specific places — buildings, rooms, districts, or landmarks. Linked to a world map location for full campaign context.

Location maps are detailed plans of a single place within your world. They live inside a project alongside your world map, so players can drill down from region to city to building. Use the zone-painting editor to mark out rooms, furniture, and areas of interest, then auto-stylize to match the mood.

Common uses

  • Taverns and inns
  • Temples and shrines
  • City districts
  • Space stations

Ready to start mapping?